Difference between revisions of "Phoenix"
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== Known Quirks == | == Known Quirks == | ||
− | * ''Good Morning Starshine II:'' The Class Quirk for this model ship. Similar to the class quirk displayed by the [[Three Graces]], the OV-200 Orbiters need music played at the beginning of each workday in order to function at peak efficiency. Unlike the Graces, the same song ''can'' be reused (no more than three times in a row per any given month), but each Orbiter needs a distinct ''genre'' of music played for the best possible effect. | + | * ''Good Morning Starshine II:'' The Class Quirk for this model ship. Similar to the class quirk displayed by the [[Three Graces]], the OV-200 Orbiters need music played at the beginning of each workday in order to function at peak efficiency. Unlike the Graces, the same song ''can'' be reused (no more than three times in a row per any given month), but each Orbiter needs a distinct ''genre'' of music played for the best possible effect. ''Phoenix'' likes music from any genre, but the morning tune must be a "cover version"<ref>Something brought back from obscurity, like a phoenix</ref>. |
* ''Come on!'' ''Phoenix'' slows by a cumulative 1% per day that a game of some sort is not played on the flight deck. This includes days in port or drydock. Playing two games in the same day removes one percentage point of the penalty. (For example, if the accumulated penalty was 17%, playing two games per day for five days would lower that to 12%.) Luckily, the ship's AI is a collectible-card-game player... but Aster only plays ''Yu-Gi-Oh!'' | * ''Come on!'' ''Phoenix'' slows by a cumulative 1% per day that a game of some sort is not played on the flight deck. This includes days in port or drydock. Playing two games in the same day removes one percentage point of the penalty. (For example, if the accumulated penalty was 17%, playing two games per day for five days would lower that to 12%.) Luckily, the ship's AI is a collectible-card-game player... but Aster only plays ''Yu-Gi-Oh!'' | ||
+ | == Notes == | ||
+ | <references /> | ||
{{fenshuttles}} | {{fenshuttles}} |
Revision as of 16:52, 23 January 2010
Phoenix | |
Artemis Foundation Phoenix logo | |
Spacecraft Characteristics | |
---|---|
Base Hull | OV-200 series Space Shuttle |
Drive Type | x3 ion drives |
Drive Rating | Variable |
Primary Manufacturer | Hephaestus Mining and Metalworking, Unltd. (licensee) |
Owner | Artemis Foundation |
Flag of Record | Artemis Foundation |
Registry Number | OV-204 |
Launched | 27 February 2015 |
Purpose | Research, support for Station Chawla |
Primary Crew | Varies, depending on mission |
Other Crew | Aster Phoenix (AI) |
Operational Status | Active |
The Shuttle that supports Artemis Foundation Main Belt Research Station Chawla.
Known Quirks
- Good Morning Starshine II: The Class Quirk for this model ship. Similar to the class quirk displayed by the Three Graces, the OV-200 Orbiters need music played at the beginning of each workday in order to function at peak efficiency. Unlike the Graces, the same song can be reused (no more than three times in a row per any given month), but each Orbiter needs a distinct genre of music played for the best possible effect. Phoenix likes music from any genre, but the morning tune must be a "cover version"[1].
- Come on! Phoenix slows by a cumulative 1% per day that a game of some sort is not played on the flight deck. This includes days in port or drydock. Playing two games in the same day removes one percentage point of the penalty. (For example, if the accumulated penalty was 17%, playing two games per day for five days would lower that to 12%.) Luckily, the ship's AI is a collectible-card-game player... but Aster only plays Yu-Gi-Oh!
Notes
- ↑ Something brought back from obscurity, like a phoenix
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