Difference between revisions of "Jet Jaguar"

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(Laying the groundwork for all the Knight Saber stuff coming up.)
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With the war over, Jet remained with Great Justice as a troubleshooter. As of the end of 2014, she usually splits her time between her OGJ work, training ''Anfanger'' intending to join the ''Engel Gruppe'' in advanced flight techniques and spending as much free time as possible with Ford Sierra.  
 
With the war over, Jet remained with Great Justice as a troubleshooter. As of the end of 2014, she usually splits her time between her OGJ work, training ''Anfanger'' intending to join the ''Engel Gruppe'' in advanced flight techniques and spending as much free time as possible with Ford Sierra.  
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Towards the end of 2016, Jet purchased [[77 Frigga]], ostensibly to set up a martial art's training school teaching her own variant of Panzer Kunst. Jet signed up with the Roughriders for a three year contract in order to properly pay off the loan on the asteroid.
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==Factions==
 
==Factions==

Revision as of 23:41, 30 August 2011

Jet Jaguar
Jet-Jaguar.png
Jet in January 2014.
Bornearly 1987
ResidenceGenaros Station/Grunthal, Mars
NationalityFenspace Convention
EthnicityEuropean
OccupationOGJ Troubleshooter.
Years active2012 onwards
Service/branchPanzer Kunst Gruppe
Years of service2012-2016
RankKrieger (Captain)
Commands heldEngel Gruppe
Height190cm
Weight180Kg
Known forFlight Videos.
Panzer Kunst fighter
PredecessorMax Armblesssed
PartnerFord Sierra
Call-signEngel One
Website
email: jaguar.jet@zalem.grunthal.fen


Spacecraft Registry
Spacecraft Characteristics
Base HullModified Knight Saber-type hardsuit on top of anthropomorphic biological support structure.
Drive Type1 back mounted and 2 x foot mounted speed drives
Drive RatingAtmosphere: 1400kph
Vacuum: 0.175C
Armament.357 Magnum ‘Desert Eagle’
2x Damascus Blades
Launched13 March 2012
Operational StatusActive
This box: view  talk  edit



Created by Dartz

Originally part of the same society which waved the spaceship Ciara, Jet left to pursue his own project, shortly before they launched. Working in the garden shed, he sought to build a spaceworthy hardsuit, in the style of the Knight Sabers. Not having access to the right materials, Jet cast the original armour on top of a mechanical framework out of heavily imprinted handwavium. Jet managed to build two prototypes using this technique, the first being functional, but heavily quirked to accept only a female wearer, and the second being a complete mess. Jet stored the first, and junked the second, also storing his remaining handwavium in old empty beer bottles while he figured out what to do with it. Naturally, a few months later, he'd forgotten exactly which bottles he'd used.

The resulting biomod was a complex interplay of human and machine. The ‘wavium had been imprinted to create a Knight Saber flying machine and that’s exactly what it did with Jet’s body. It altered it to fit and fuse with the original handwaved suit, created something that looked like a cross between all four Knight Sabers combined.

Taking the name Jet Jaguar first as a radio callsign, he taught himself to fly properly over the next few months, supporting himself with revenue from videos of flights through his hometown and further afield. He was forced to change his preferred pronoun usage by 'fans' who insisted ‘his’ adoption of the description ‘gynoid’ was some form of statement.

Eventually, she was forced to escape to orbit in early 2012 when the authorities finally cracked down on her flights, settling for a short while on Genaros where she worked maintaining the sprinkler systems.

Shortly after Operation Great Justice had begun Jet learned of the Panzer Kunst Gruppe from AC Peters, who was fitting her with a new set of engines. Jet originally only joined in order to learn how to properly control her own body, however she remained with the Gruppe after finding a self affirming peace in her training, making Geselle and getting her blades in January 2013. The attributes which made her an excellent flier, also made her a competent fighter. Jet spent the first part of the war running ultra secret communiques between OGJ forces, mixed with a few intelligence ops. During this time she met Ford Sierra, pulling her from the battered wreckage of her car after a Boskonian attack.

After the battle SerenityCon, and being caught in the middle of the Kentucky Cat incident, Jet took over the leadership of the Engel Gruppe. For her first mission as Krieger. she led the Engels supporting an assault by Tango Shoes on Jusenkyou. This was followed by a number of other operations in the run up to the fall of Boskone Prime. Jet led the mission that recovered the Destiny Nova and took part in the raid to rescue the Professor and disable the base's defences just prior to the final assault on Boskone Prime.

With the war over, Jet remained with Great Justice as a troubleshooter. As of the end of 2014, she usually splits her time between her OGJ work, training Anfanger intending to join the Engel Gruppe in advanced flight techniques and spending as much free time as possible with Ford Sierra.

Towards the end of 2016, Jet purchased 77 Frigga, ostensibly to set up a martial art's training school teaching her own variant of Panzer Kunst. Jet signed up with the Roughriders for a three year contract in order to properly pay off the loan on the asteroid.


Factions

Operation Great Justice, Cybers, Panzer Kunst Gruppe, Gearheads, Roughriders (2017-2020).

Mundane Attributes

Active Heart: Jet loves being out and about, preferring field operations and being active to a desk job.

It's not cheating if I don't get caught: A lesson learned during the Boskone war, outside of specific training exercises Jet always will always try to stack the deck in her favour, and is of the general opinion that a fair fight is decidedly unfair for her. Jet is also not above using a little skullduggery to get what she needs, like using a puppet body to distract a rival bidder at an auction.

Neither confirmed, nor denied: It's never been publicly confirmed that Jet is a troubleshooter, or what her grade is. Jet works hard to keep her role as a troubleshooter quiet.

The Golden Rule: Jet refuses to build or purchase any hardware with a sapient AI, including spacecraft.

Armoured artist: As a member of the Panzer Kunst Gruppe, Jet has extensive training and experience with the cyborg martial art 'Panzer Kunst' and is capable of training others.

Brilliant, but Lazy: Had things worked out differently, Jet might have become an accomplished gearhead. The lure of open skies is a powerful distraction, however Jet still shows occasional flashes of her technical nous, notably developing the Stingray hardsuit, and the Highway Star record breaker. It's never anything more than a hobby.

Keeping my Feet on the ground: Her partner Ford Sierra keeps her grounded in reality and humanity.

Whispers from the Dark: Feelings of hate and anger towards Zwilniks still linger deep from the Boskone war. Jet does her best not to act on them, but she can still slip from time to time, especially if someone knows how to push her buttons.

As a matter of fact, my hair is red: Social Democrat, leaning towards socialist. Jet believes that the rising tide of the wave should lift all boats, and that it's more than capable of doing so.


Handwavium Abilities

I am my Ride: Jet is her own spacecraft, equipped with a speed-drive on her back and one in each of her feet. She has full navigation, radar, life support, radio and cellular links integrated into her body and won’t suffocate if she removes her helmet in space. Her armour is designed to be resistant to orbital debris and so is naturally bullet resistant. As it was originally designed to be a powered suit it’s fitted with strength boosting actuators, allowing Jet to upend a decent-sized family car.

Ave Machina(a): The hardsuit's original onboard computer was based around a waved Apple iPhone. This was fused with Jets brain, giving Jet mental access to most of the phone's onboard programs. Jet has plug and play hardware capability through a pair of ear mounted USB ports. Hardware integration also boosts Jet's kinesthetics, perception and reactions above human capability. It does not boost Jet's overall intelligence.

Live to Fly: The handwavium was imprinted to make a flying machine, and that’s just what it made Jet’s body. Her body is adapted for high speed, high impact aerial work. Her skeleton is reinforced and braced, and her body chemistry altered to enable her to sustain much higher G-forces and harder impacts than a normal human....to a point.

All this and Saber Stew: Jet has inherited a number of characteristics from all four Knight Sabers. Most of these are physical, such as her appearance, or having Priss' distinctive singing voice. Some may be mental, but Jet herself isn't certain.

Quirks

Bubblegum Wave: Jet's rare attempts to use handwavium always have a strong Bubblegum Crisis 1980's retrofuturistic or Knight Saber flavour to them. It helps when trying to replicate Stingray tech, it just gets in the way with everything else.

Fly to Live: Jets armour and her biology are fully integrated with each other. This causes her any number of problems. Some are just annoying, like when her she forgets to retract her wings before going through a narrow doorway or touch screens not working, others can be far more personal and heartbreaking.

Ave Machina(b) : Cybernetics require regular maintenance, preferably from someone she trusts. Ignoring this increases the risk of a malfunction ranging from the irritating, to potentially deadly. This ranges from a small dose of handwavium daily mixed with food or drink, to a full workbench overhaul and refit every six months.

A Caged Bird: Jet gets restless when aboard spacecraft. The smaller the craft, the more uneasy and restless she’ll be. Jet will try to fly to her destination under her own power, unless it's otherwise inappropriate. It even triggers aboard large stations such as Grovers Corners.

Crunchy: Jet is not fully mechanical, she’s still mostly biological inside her armour. Anything strong enough to penetrate her armour is more than capable of doing her a serious injury.

Oops... sorry: Jet's actuators are a constant power type, rather than the safer and more common constant force types. She used to have trouble with breaking things, not being used to her own strength. While she's mostly 'bought off' this disadvantage through training and experience, it still shows up from time to time, when Jet's frustrated, distracted, annoyed or otherwise had her concentration broken.

Stories

Jet has appeared in the following stories