Maico Tange (gaming stats)

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"... and since I'm not an artist, I used a liberal application of wondergoop to bridge the Uncanny Valley and make my executive assistant look completely human - or at least as human as a ten-inch-tall android can look."

As the android in question smiled and bowed, the reporter raised an eyebrow. "Wondergoop?"

Mr. Scott grinned. "I know that nobody else uses that term any more, Ms. Tange, but I still like it better than 'handwavium.'"

"Yes, of course," Maico replied, while mentally cursing the briefing officers back on Homeline who hadn't told her that the substance Paralabs most wanted from this timeline had more than one name. If Stellvia's owner hadn't misunderstood her question, her cover might have been blown then and there.


This is Maico as an Infinity Penetration Service agent-in-place, for use with the Gernsback-2 setting notes.


143 Points

Description

Attributes
ST 11 [10], DX 11 [20], IQ 12 [40], HT 11 [10]
HP 11 [0], Will 12 [0], Per 14 [10], FP 14 [9]
Basic Speed 6 [10], Move 6 [0]
Social Background
TL: 9 [0]
Cultural Familiarities: Homeline Western [0], Gernsback-2 Fenspace [1]
Languages[1]: Homeline Japanese (native) [0], Homeline English (native) [4], Homeline French (native) [4], Gernsback-2 Russian (native) [4]
Advantages[2]
Appearance (Attractive, Pitiable) [9], Combat Reflexes [15], Fit [5], Language Talent [10]
Perks
Can wear a skirt under a spacesuit with no DX or Vacc Suit penalties [1][3]
Disadvantages
Code of Honor (Patrol) [-5], Curious (12-) [-5], Duty (Patrol, 15-, Extremely Hazardous) [-20], Honesty (12-) [-10], Pacifism (cannot harm innocents) [-10], Secret (from another world) [-20], Sense of Duty (Patrol) [-5], Wealth (struggling) [-10][4]
Quirks
Overuses the phrase "Yes, of course." [-1]
Skills
Acting - 12 (IQ) [2], Anthropology - 12 (IQ) [4], Current Affairs (Gernsback-2 People) - 13 (IQ+1) [2], Diplomacy - 12 (IQ) [4], Electronics Operation/TL8^ (parachronic) - 13 (IQ+1) [4], First Aid/TL9 - 13 (IQ+1) [2], Guns/TL9 (rifle) - 13 (DX+2) [4], History (20th-century Homeline) - 12 (IQ) [4][5], Karate - 12 (DX+1) [8], Knife - 13 (DX+2) [4], Professional Skill (journalist) - 14 (IQ+2) [8] Propaganda - 11 (IQ-1) [1], Public Speaking - 12 (IQ) [2][6], Savoir-Faire - 13 (IQ+1) [2], Soldier - 12 (IQ) [4], Stealth - 13 (DX+2) [8], Survival (plains) - 15 (Per+1) [4], Vacc Suit/TL8 - 12 (DX+1) [4].

Notes

  1. Homeline and Gernsback-2 languages default to each other at no penalty, except for Cultural Familiarity penalties regarding slang and argot.
  2. Maico also has Legal Enforcement Powers in the Patrol and Patrol Rank 1, but neither give her any bonuses while she is posted to Gernsback-2. Increase Maico's point total by 15 if these advantages become useful.
  3. A common Perk amongst Gernsback-2's female Senshi and Stellvians, which Maico picked up over the years.
  4. Low Wealth is part of Maico's cover story; remove this disadvantage and increase her point value by 10 if she can draw upon her Homeline resources.
  5. Gernsback-2 History defaults to Homeline History at no penalty until the divergence point, then takes a -2 penalty unless a Current Affairs skill check is made.
  6. Maico is a video journalist, not a newspaper reporter; thus she has Public Speaking instead of Writing.


The material presented here is the creation of Rob Kelk, and is intended for use with the GURPS Fourth Edition system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games. This material is used here in accordance with the SJ Games online policy.